Gaming Industry Report
All growth rates are expressed as CAGR
Market size
210B+
’20-’23
9%
’23-’25
X%
Revenue
490B+
’17-’23
20%
’23-’27
X%
VC Funding
$450M+ in Q3 ‘23
’27
XXB
Number of players
2.7B
’17-’23
6%
’23-’27
X%
Mobile gaming ARPU
90 USD
’17-’23
8%
’23-’27
X%
e-Sports audience
532M
’25
640M
’20-’25
XX%
Gaming industry analysis
The gaming industry has undergone through tremendous growth and evolution in the last years. It is now a major player in the entertainment sector, surpassing traditional forms of entertainment like film and music. This surge in popularity is due to the widespread adoption of gaming platforms, including consoles, PCs, and mobile devices. Further, the rising popularity of esports has added a competitive dynamic to gaming, with professional players, teams, and leagues attracting massive following bases, and streaming becoming a substantial revenue source. With the emergence of new gaming platforms that incorporate virtual reality, the gaming industry is on track for further growth and innovation.Instant access to hundreds of data points and trends
- Market estimates from 2017-2027
- Competitors, market segmentation, financial metrics
- Incorporates SWOT, Porter's Five Forces, and risk management
Industry statistics and trends
Gaming industry analysis:
- The gaming industry is currently undergoing a period of rapid growth and diversification due to widespread adoption of mobile devices, the increasing prevalence of female gamers, and the democratization gaming access.
- In 2022, the Asia-Pacific region dominated the market. While China is the top spender, Japan showed the highest spending per capita. These countries host some of the most popular mobile games, including popular games Honor of Kings and Genshin Impact.
- The gaming industry is seeing a breakthrough with the emergence of technologies like Virtual and Augmented Reality (VR and AR). To stay competitive and cater to their audiences, gaming companies must closely follow these trends and continuously innovate their content, delivery and marketing methods.
- In emerging economies, game developers aim to improve the experience by developing and perfecting code for platforms like PlayStation, Xbox, and Windows PC, and create standalone products that are delivered to gaming enthusiasts via cloud platforms.
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Video game market revenue worldwide
The Games segment continuously increased over the past years and will reach a new peak in 2027
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Biggest gaming companies
Company
Market Cap ($B) 2023
Revenue ($B) Q2 2023
Profit ($B) 2023
Profit Margin (%) 2023
Gaming revenue by segment
The revenue is forecast to significantly increase in all segments, especially Mobile Games
ESports revenue by segment
The largest share of eSports market revenue comes from sponsorships and advertising
Industry trends:
- The global video game market is projected to achieve a 13.4% compound annual growth rate between 2023 and 2030, reaching USD 583 billion by 2030. This expansion is primarily driven by the ongoing trend of online gaming, the emergence of high-bandwidth network connectivity, and the growing demand for 3D games.
- The widespread adoption of smartphones and increasing internet accessibility worldwide is fostering extensive opportunities within the mobile gaming sector.
- The growing adoption of VR and AR headsets enabled gamers to immerse themselves in more interactive gaming environments.
- Esports has been growing rapidly and established itself as a mainstream form of entertainment.
- The most popular esports genres include multiplayer online battle arenas, real-time strategy, and first-person shooter games. This surge in esports' popularity has driven the demand for high-quality, competitive games that offer immersive experience for both players and viewers alike.
- The rising prevalence of gaming addiction makes parents reluctant to buy gaming systems and is limiting market growth.
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